Burton Design Group / Mobile game

Doody Birds

A mobile game I worked on during my time at Burton Design Group.

Doody Birds neighborhood gameplay with score counters, roads, buildings, vehicles and enemy characters.
Neighborhood gameplay capture. Presentation crop removes the damaged horizontal band; the original is preserved.

The interstitials

Original supplied artwork for the mission briefings, level outcomes and overall victory. These screens bring the characters and narrative transitions into focus.

Doody Birds: Overall victory with congratulations, score and replay/menu controls.
Overall victory with congratulations, score and replay/menu controls.
Doody Birds: Level 1 completion with the battered cat boss and mission score.
Level 1 completion with the battered cat boss and mission score.
Doody Birds: Level 2 completion with the armored Bio Bird.
Level 2 completion with the armored Bio Bird.
Doody Birds: Level 3 completion with the defeated Mayor.
Level 3 completion with the defeated Mayor.
Doody Birds: Dr. Dodo’s first mission briefing: draw out Mayor Katz’s troops.
Dr. Dodo’s first mission briefing: draw out Mayor Katz’s troops.
Doody Birds: Dr. Dodo’s second mission briefing: the park and a secret weapon.
Dr. Dodo’s second mission briefing: the park and a secret weapon.
Doody Birds: Dr. Dodo’s third mission briefing: the Mayor’s secret headquarters.
Dr. Dodo’s third mission briefing: the Mayor’s secret headquarters.
Doody Birds: Level 1 failure state with the cat boss and navigation controls.
Level 1 failure state with the cat boss and navigation controls.
Doody Birds: Level 2 failure state featuring the Mayor’s Bio Bird.
Level 2 failure state featuring the Mayor’s Bio Bird.
Doody Birds: Level 3 failure state featuring the undefeated Mayor.
Level 3 failure state featuring the undefeated Mayor.

Inside the original design deck

Recovered from the Doody Birds v1 wireframe deck dated March 22, 2011. These are interface designs and planning views, not claims of final shipped screens.

Doody Birds: Main menu design with Continue, New Game, High Scores, Settings and Help.
Main menu design with Continue, New Game, High Scores, Settings and Help.
Doody Birds: Level-selection map with unlocked and locked regions.
Level-selection map with unlocked and locked regions.
Doody Birds: Touch and tilt controls, tilt calibration and sensitivity, plus music and effect volume settings.
Touch and tilt controls, tilt calibration and sensitivity, plus music and effect volume settings.
Doody Birds: In-game interface artwork with neighborhood environment and resource/status HUD.
In-game interface artwork with neighborhood environment and resource/status HUD.
Doody Birds: High-score layout with repeated sample labels and a scrollbar.
High-score layout with repeated sample labels and a scrollbar.
Doody Birds: Navigation-flow planning for game start, options and sharing.
Navigation-flow planning for game start, options and sharing.
Doody Birds: Loading and splash-screen design review.
Loading and splash-screen design review.
Doody Birds: Tutorial and level-transition wireframes with placeholder imagery and narrative guidance.
Tutorial and level-transition wireframes with placeholder imagery and narrative guidance.
Behind the animation — sprite-sheet archive

Original production sprite sheets: boss poses, defeat states, projectiles, blasts and six whack-effect families. Higher-resolution variants are used where supplied, without repeating standard/HD pairs. Packed sheets document animation assets, not a playable reconstruction; frame order and timing are not inferred.

Doody Birds production sprite sheet: whack6
whack6 · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss2Defeated
boss2Defeated · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss2Eye
boss2Eye · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss2Fire
boss2Fire · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss2Fly
boss2Fly · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss2Plazma
boss2Plazma · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss3Canon
boss3Canon · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss3Defeated
boss3Defeated · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss3Eye
boss3Eye · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss3Fly
boss3Fly · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: boss3Strike
boss3Strike · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: bossClaws
bossClaws · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: bossDefeated
bossDefeated · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: bossEye
bossEye · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: bossFire
bossFire · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: bossTruck
bossTruck · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: smallBlast
smallBlast · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: whack1
whack1 · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: whack2
whack2 · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: whack3
whack3 · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: whack4
whack4 · Original packed sprite-sheet artwork.
Doody Birds production sprite sheet: whack5
whack5 · Original packed sprite-sheet artwork.